| 000 | 01274nam a22002177a 4500 | ||
|---|---|---|---|
| 008 | 170201b xxu||||| |||| 00| 0 eng d | ||
| 020 | _a9781498746458 | ||
| 082 | _bc2016. | ||
| 100 |
_97905 _aBlain, John M. |
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| 245 |
_aThe complete guide to blender graphics : _bcomputer modeling & animation / _cJohn M. Blain. |
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| 250 |
_aThird _bedition. |
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| 260 |
_aBoca Raton : _bTaylor & Francis, _cc2016. |
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| 300 |
_axxi, 599 pages : _billustrations ; _c24 cm. |
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| 500 | _aIncludes bibliographical references and index. | ||
| 520 | _aContents: The blender interface. -- Navigation. -- Creating and editing objects. -- Materials. -- Textures. -- World settings. -- Lighting and cameras. -- Rendering and ray tracing. -- Animation basics. -- 3D text. -- Nurbs and metashapes. -- Modifiers. -- Particle systems. -- Child/parent relationships and constraints. -- Armatures. -- Shape key and action editions. -- Fluid simulation. -- Nodes. -- Cycles render. -- The blender game engine. -- The video sequence editor: making a movie. -- Drivers. -- Installing add-ons. | ||
| 650 |
_97906 _xLCSH : computer animation. |
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| 650 |
_97907 _vThree- dimensional display systems. |
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| 650 |
_97908 _xComputer graphics. |
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| 650 |
_97909 _xBlender (computer file). |
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| 942 |
_2ddc _cBK |
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| 999 |
_c5739 _d5739 |
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