TY - BOOK AU - Blain, John M. TI - The complete guide to blender graphics: computer modeling & animation SN - 9781498746458 PY - 2016/// CY - Boca Raton PB - Taylor & Francis KW - LCSH : computer animation KW - Three- dimensional display systems KW - Computer graphics KW - Blender (computer file) N1 - Includes bibliographical references and index N2 - Contents: The blender interface. -- Navigation. -- Creating and editing objects. -- Materials. -- Textures. -- World settings. -- Lighting and cameras. -- Rendering and ray tracing. -- Animation basics. -- 3D text. -- Nurbs and metashapes. -- Modifiers. -- Particle systems. -- Child/parent relationships and constraints. -- Armatures. -- Shape key and action editions. -- Fluid simulation. -- Nodes. -- Cycles render. -- The blender game engine. -- The video sequence editor: making a movie. -- Drivers. -- Installing add-ons ER -