Game development using Python / (Record no. 10372)

MARC details
000 -LEADER
fixed length control field 01578cam a2200361 a 4500
001 - CONTROL NUMBER
control field 21837395
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260922091841.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 201211s2021 vaua b 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2020951967
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781683926276
Qualifying information (paperback)
035 ## - SYSTEM CONTROL NUMBER
System control number 21837395
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1287663606
040 ## - CATALOGING SOURCE
Original cataloging agency SIITE
Language of cataloging eng
Transcribing agency DSSC
Modifying agency OCLCQ
-- OCLCF
-- SAD
-- DLC
042 ## - AUTHENTICATION CODE
Authentication code lccopycat
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number Cir./794.81526/P238/2021
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Parker, James R.
9 (RLIN) 13630
245 10 - TITLE STATEMENT
Title Game development using Python /
Statement of responsibility, etc James R. Parker.
250 ## - EDITION STATEMENT
Edition statement Second edition.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Dulles, Virginia :
Name of publisher, distributor, etc Mercury Learning and Information,
Date of publication, distribution, etc 2021
300 ## - PHYSICAL DESCRIPTION
Extent xiv, 338 pages :
Other physical details illustrations ;
Dimensions 23 cm +
Accompanying material 1 CD-ROM (4 3/4 in.)
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Games -- Introduction to how games work -- Graphics and images -- The game loop -- Game AI: collisions -- Navigation and control -- Sound -- C2H6O jet boat race -- Animation -- C2H6O-final steps -- Networking -- Card games -- Platformers: methods for building a side-scrolling game.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Programming.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Python (Computer program language)
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c copycat
d 2
e ncip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Circulation
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
    Dewey Decimal Classification     Circulation DSSC LEARNING RESOURCE CENTER DSSC LEARNING RESOURCE CENTER Processing Center 2026-09-22 Belview   Cir./794.81526/P238/2021 011881 2026-09-22 2026-09-22 Circulation